Latest Production: v26.2.4 "Titan Mesh"
Network Patch Notes & Devlog
Real-time chronological changelog tracking bare-metal engine updates, Go Gate proxy optimizations, web API deployments, and Cobblemon gameplay balance patches.
Completed the single-stack architecture unification. Deployed the code-first FastAPI microservice (chaonius-api) backed by SQLite WAL mode, cutting API response times to <2ms. Upgraded all password storage to Argon2id (64MB memory hardness) + HMAC-SHA256 Server-Side Pepper and launched the automated Stripe store with zero-loss RCON queueing.
Added & Improved
- FastAPI Core Service: Unified all authentication, account linking, tickets, and store endpoints under
chaonius-api systemd service.
- Argon2id Password Security: 64MB RAM hardness, 3 iterations, 2 threads with automatic legacy Bcrypt migration and server pepper.
- Automated Store & RCON Delivery: Live Stripe Checkout + instant simulation mode with zero-loss fallback queueing (
pending_rcon_commands).
- Interactive Support Desk: Threaded ticket desk with live slide-over modal, distinct
[STAFF] badges, and Discord webhook alerts.
- Tabbed Player Portal: Overhauled
/account/ with sticky sidebar navigation, real-time ticket/order pagination, and search.
FastAPI
Argon2id
Stripe RCON
SQLite WAL
Support Desk
Recompiled custom Go 1.24 Gate proxy binary for our Oracle edge node (oracle-free-2nd). Integrated HAProxy PROXY Protocol v2 pass-through for exact client IP preservation and reduced player connection handshake overhead to sub-millisecond latencies.
Engine & Network Optimizations
- Go 1.24 Gate Proxy: Upgraded compiler toolchain with link-time optimization (
-ldflags="-s -w").
- PROXY Protocol v2: Direct client IP header forwarding through Gate to Fabric backend servers.
- TCP No-Delay: Eliminated Nagle algorithm packet buffering for zero-jitter player movement.
- Sub-Millisecond Ping Responder: Custom MOTD microservice replying to client server-list pings in 0.8ms.
Go 1.24
Gate Proxy
TCP NoDelay
PROXY v2
Patched an edge-case piston push mechanic across claim borders and hardened container lock permissions for hopper-minecart interaction.
Fixes & Security Hardening
- Piston Claim Isolation: Fixed edge case where sticky pistons outside claims could push blocks into protected territory.
- Hopper Minecart Protection: Blocked unauthorized siphoning of protected double-chests.
- Explosion Dampening: Enforced strict containment of explosion entity velocity vectors at claim perimeters.
Anti-Grief
Claim Engine
Survival
Deployed VanillaWebMap across both Survival (port 8105) and SMP (port 8104) servers. Utilizes an asynchronous multi-threaded chunk scanner that converts world data into 8-bit palette binary tiles without consuming main thread server ticks.
Map Capabilities
- Zero Tick Impact: Scanning runs entirely on background worker pools, keeping TPS at a locked 20.0.
- Follow Player Mode: 3D camera auto-locks onto tracked players across Overworld, Nether, and End.
- Live Player Radar: Shows real-time player coordinates, health bars, and skin heads on the map canvas.
- Subdomain Routing: Unified multi-world access via
map.192015145.xyz/survival/ and /smp/.
VanillaWebMap
WebGL
Chunk Radar
Initial deployment of our bare-metal orchestrator using Calagopus Wings on dedicated hardware. Established zero-trust WireGuard mesh across cloud edges and launched Cobblemon Fabric 1.21.x survival.
Features & Mechanics
- Calagopus Wings Orchestrator: Full container isolation on
restlessDesk with live volume monitoring.
- Cobblemon 1.5.x: Complete Generation 1-9 Pokémon spawns in native Minecraft biomes.
- IV & EV Breeding System: Pasture blocks, Destiny Knot inheritance, and breeding mechanics.
- Cross-Platform Bedrock Support: Geyser & Floodgate packet translation on UDP port 19130.
Calagopus Wings
Cobblemon
WireGuard
Bedrock 19130